public:
- button(window &par, int x, int y,char *label) : frame(par, x, y, label)
+ button(window &par, int x, int y, const char label[]) : frame(par, x, y, label)
{
SelectInput(ButtonReleaseMask|ButtonPressMask, 1);
}
public:
- touch_button(window &par, int x, int y, char *label)
+ touch_button(window &par, int x, int y, const char label[])
: button(par, x, y, label)
{
}
public:
- toggle_button(window &par, int x, int y, char *label)
+ toggle_button(window &par, int x, int y, const char label[])
: touch_button(par, x, y, label)
{
state = State_Off;
public:
- command_button(window &par, int x, int y, char *label, int cc = 0)
+ command_button(window &par, int x, int y, const char label[], int cc = 0)
: button(par, x, y, label)
{
command_code = cc;