edit::edit


NAME

edit - edit constructor and destructor

SYNOPSIS

#include <AXE/edit.h>

edit::edit(window &par, int x, int y, const string &txt);

DESCRIPTION

Create an edit object as child window of par at the position ( x,y) relative to the parent window. Sets the cursor at the beginneing of the text string and puts the first part of the text at the left of the window.

SEE ALSO

DIAGNOSTICS